Alright, let’s talk about this thing we called “White Thunder”. It wasn’t my idea for a name, just landed on my desk one Monday morning. Sounded a bit dramatic for what it was, honestly.

So, I got started. First thing, I had to figure out what they actually wanted. The brief was… well, brief. Vague. Spent a good couple of days just poking around, trying to understand the pieces I already had and what needed building. Felt like walking into a dark room, feeling around for the light switch.
The actual work began slowly. I remember sitting there, sketching out ideas on paper first. Old school, I know, but it helps me think. Then I started putting things together, bit by bit. Lots of trying something, seeing it not work, and trying something else. That’s usually how it goes, isn’t it?
The messy middle part
This stretch was the toughest. Felt like I was wading through mud sometimes. Here’s kinda what it involved:
- Figuring out the core logic. Took longer than I thought.
- Dealing with unexpected compatibility issues. Always fun.
- Getting feedback that sent me back to the drawing board. Twice.
- Just pushing through days where nothing seemed to click.
There was this one week, I think it was the third week in, where I nearly scrapped the whole approach. Seriously considered just telling them it couldn’t be done the way they wanted. Had a long walk, cleared my head, and decided to give it one more shot from a different angle. Sometimes you just gotta step away for a bit.
Getting it over the line
Eventually, things started to come together. That different angle I tried? It actually worked, mostly. Still needed a lot of tweaking, smoothing out the rough edges. Spent hours testing, fixing small bugs, then testing again. It’s tedious work, but necessary. You don’t want things breaking the moment you hand it over.

Finally, I got it to a place where I felt okay about it. Was it perfect? Nah, probably not. But it did the job it was supposed to do. Presented it, walked them through it. They seemed happy enough, which is always a relief. You put a chunk of your time and energy into something, you hope it lands alright.
Looking back, “White Thunder” was… an experience. A bit of a grind, taught me patience again, reminded me that sometimes the straightforward path isn’t the one that works. And the name? Still sounds silly to me, but hey, it’s done. Moved on to the next thing.