Okay, so let’s talk about that whole 100 Thieves Worlds run. It wasn’t just about watching the games for me this time around. I actually got caught up trying something myself because of it.

Getting the Itch
It started pretty simply. I was following the matches, you know, checking scores, watching the VODs when I could. But I kept feeling like I wanted to track specific things, maybe player stats across the tournament or how their draft picks evolved. The usual sites were okay, but not quite hitting what I was curious about in my own head.
So, I thought, why not try and build a little something myself? Nothing fancy, just a small personal dashboard. I hadn’t really coded anything web-related in a while, mostly been tinkering with other stuff. This felt like a decent excuse to dust off some old skills, or maybe learn a tiny new thing.
Figuring Things Out
First step, I just grabbed a notebook. Seriously old school. I sketched out what I wanted to see. Things like:
- Win/Loss record, obviously.
- Maybe champion picks and bans per game.
- Some key player stats I was interested in, like KDA or CS per minute.
Looked simple enough on paper, right? Ha. Then I actually sat down at the computer. Fired up my editor. Stared at a blank screen for a bit. Remembered why I hadn’t done this in a while.
I decided to keep it super basic. Just plain HTML, maybe a sprinkle of CSS to make it not look completely terrible. The data part was the trick. I wasn’t about to build some complex scraper. My plan was just to manually input the data after each game day. Yeah, a glorified spreadsheet, basically, but one I built myself!

Getting the layout right took longer than I expected. Making columns line up, getting lists to look decent. It’s funny how you forget the little frustrations. I spent a good hour just trying to center something properly. Found myself digging through old project files, looking for snippets I’d used before.
The Grind and The Games
While I was tinkering with this little project in the evenings, I’d have the 100 Thieves games playing. Sometimes live, sometimes replays. It was kinda weird, debugging a stubborn bit of code while watching them try to make a comeback on screen. Their ups and downs felt mirrored in my own little struggle with this thing I was building.
There was this one evening, I was stuck on trying to make a simple table sortable. Couldn’t figure it out. Got really annoyed. Then I watched 100 Thieves pull off an unexpected win. It kinda reset my mood. Went back to the code later that night, searched around a bit differently, and finally found a simple javascript bit that did the trick. Felt like a small victory, just like theirs.
I never got it super polished. It remained pretty basic. I updated it manually for a few game days. It wasn’t automated, it wasn’t beautiful, but it was mine. It showed me the stats I wanted to see, right there, the way I wanted them.
In the end, 100 Thieves finished their Worlds run. And my little project? Well, I stopped updating it after they were out. Its purpose was tied to their journey. But the process itself was the interesting part for me. It reminded me that sometimes, just diving in and trying to build something, even if it’s small and just for yourself, is pretty rewarding. Got me thinking about maybe picking up some coding again more seriously. We’ll see.
